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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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oulad
SWG Chief Petty Officer
Posts: 376
Registered: 09-09-2003



Reply 181 of 198

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/bump

Torgo Ecry
Magnus Instruo - Rogue Squadron
Rebel Sharpshooter + some other stuff
10-10-2003 07:04 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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llaunay
SWG Chief Petty Officer
Posts: 39
Registered: 10-04-2003


llaunay
PA: IRA
Server: Kettemoor

Reply 182 of 198

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Woo  HOoo....

 

Nice work guys..

 

Would you mind teribly if you add a line to the next ones:

Will you get a badge for compleation <YES>/<NO>

 

Just so ppl know...

 

Thanx




Syro Tantor

Master Commando - Teras Kasi Master

Naboo, Kettemoor



10-12-2003 06:28 AM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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DC_Toad
SWG Ensign
Posts: 162
Registered: 08-31-2003


DC_Toad
PA: Chaotic Fury
Server: Valcyn

Reply 183 of 198

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The borvo's quest missions are now given in the back room of the moenia cantina, they work now. However, the thug is attackable and aggro to other players with bad faction, so be careful.

Soon to a CH, bringing Poke'mon to a galaxy near you!
Proud to be a beta five tester
Deleted!?! good point!?! offensive?
Dang, that post must have offended the powers that be.
10-12-2003 01:02 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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Espen
SWG Lieutenant
Posts: 299
Registered: 07-11-2003


Espen
PA: BMW/-NA-/TheFilthyFew
Server: Ahazi

Reply 184 of 198

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The Krayt Skull quest is bugged. The Person who accepts the ledger in Coronet no longer gives you missions after you give it to him. (Thale Dustrunner ?)

G'hal

Jack of All Trades: G'hal Darksun "I'm sneaky!"
Master Weaponsmith: Teews Egnever Shops: Black Marshes, Rori -6425, 2907 and 850m SE of Theed -4451, 3419 - I support keeping & balancing the current combat system You can too
10-15-2003 01:16 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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schally
SWG Chief Petty Officer
Posts: 15
Registered: 09-14-2003



Reply 185 of 198

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Does anyone know if the Boss Nass missions on Naboo have been fixed yet?

10-15-2003 03:52 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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Keeri
SWG Ensign
Posts: 145
Registered: 09-10-2003



Reply 186 of 198

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DC_Toad wrote:
The borvo's quest missions are now given in the back room of the moenia cantina, they work now. However, the thug is attackable and aggro to other players with bad faction, so be careful.




I just did this today (before the reboot) and it worked fine. I have terrible thug faction so I did the distant chat thing. He then attacked me and I killed him. I still got credit for the quest.
10-19-2003 06:17 AM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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Keeri
SWG Ensign
Posts: 145
Registered: 09-10-2003



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Espen wrote:

The Krayt Skull quest is bugged. The Person who accepts the ledger in Coronet no longer gives you missions after you give it to him. (Thale Dustrunner ?)

G'hal






This is confirmed by me today (10/19)
10-19-2003 09:39 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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Fluxxen
Trivia Challenge Winner
Posts: 3129
Registered: 07-08-2003


Fluxxen
PA: Smugglers Alliance
Server: Eclipse

Reply 188 of 198

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I still return to this thread when I need something new to do. Wonderful piece of information.

 

 

 

 



Jirigan "Jinx" Nix
Smuggler and Captain of the Distant Star
Mos Mosel (2764, -3060 on Tatooine) - Roleplaying community
- I support Star Wars Galaxies!
12-13-2003 11:36 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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Anakin582
SWG Ensign
Posts: 306
Registered: 06-26-2003



Reply 189 of 198

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Quest : I CANT BELIVE NO ONE THOUGHT OF THIS! "The Warren"


Location: Dantooine, closest shuttleport is the new City of Darkness Falls, from there u only have a 4 min hike.

Coolness Factor: Awesome! Best one in the game in my opinion, access codes, security terminal hacks to turn off turrets, freeing prisoners, have aid from the workers there, huge fire fights, crazy cyborg experiments, dead bodys elevators undergound hanger bays! I;ve said way to much but believe the hype its the best mission/theme park the devs have ever done and it takes place in one location no useless running around altho 2 side quests come out of this one once you complete it.

Reward: 2-3 Badges! depending on faction, lots of xp, a few items here or there


Difficulty: Cyborgs, crazy brain infused at sts, mad scientists, do yourself a favour, even with the npc support the quest spawns for you your still gonana need a team of 6-8 men to clear this huge undergorund facility.

Bugginess: If you notice the base is smokeing and the hole place seems to be self destructing, it means you best get outside and wait for the theme park to restart which it does every 30 min, all the bugs the devs have worked out alrdy
12-14-2003 01:15 AM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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pizzathehutt85
SWG Second Lieutenant
Posts: 235
Registered: 11-24-2003



PA: Dark Incapped Elites
Server: FarStar

Reply 190 of 198

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No one has mentioned the Dead Eye Project one yet. 

Quest:  Project Dead Eye  (one of many??)

Cool Factor:  You feel like you have a purpose in life, and you have to admit, it's a cool name for a weapon.

Difficulty:  The first couple of missions are dead-easy, go here, talk to him, go here, talk to him.  Nothing major.  Upon finishing whats been asked of you after the 3rd (?) one, you are asked to kill a bunch of Dralls.  There are 5-6 of them, each with 9000HAM.  Im novice BH, and got massacred.   You get a few faction points and some thanks.  Cannot continue the mission proper untill you kill them all.  ( I assume anyway.)  I cant do it solo yet.  May take a TKA master with me!

Faction Requirements:  Im covert Imp.  I would imagine Rebs arent welcome

Location:  In the courtyard opposite the Imperial Recruiter, near the Shuttleport.  Bestine, Tattoine.

Bugginess:  The first 10 times i tried to do this mission, I got to the waypoint, spoke to the informant, but when I returned, the Imp acted like Id never seen him before, and gave me the mission again.  They may have fixed this bug between my 10th time of trying, and my 11th!

 

---Dawes, Farstar-European
Co-Leader of Dark Incapped Elites. Find us 2km SW of Talus Imp Outpost.


Force sensetive chef. +20 Force Experiment and Assembly. Keeping Talus well fed...


1st Holocron: Ranger; 2nd Holocron: Entertainer; 3rd Holocron: Brawler; 4th Holocron: Pistoleer; 5th Holocron: Give up grinding and enjoy the game and the £10 a month I pay for it.
12-14-2003 10:58 AM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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ibeo
Jedi
Posts: 754
Registered: 07-16-2003


ibeo

Reply 191 of 198

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bumped for the new guys

lIBEOl
IMPERIAL COLONEL, RW
"bothan power"
l
12-28-2003 05:28 AM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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The_Ardent
SWG Chief Petty Officer
Posts: 110
Registered: 10-17-2003


The_Ardent

Reply 192 of 198

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Quest: Help out the singing mountain clan.

Cool Factor: A cross-planet mission with and original reward.

Difficulty: First one was easy. Haven't been able to start the second part...

Faction requirements: At first I couldn't enter the singing clan cave but so it may be you need 5000 fp's to go in.

Location: Singing mountain clan cave in mountain to the north. Don't click on the red mobs (;-).

Bugginess: Haven't been able to start the second part as the red mobs agro me whenever I try to get close. Maybe you have to clear the cave out first.


PS the rebel theme park seems fixed. I finished it and got a nifty badge and holocron shards for it.
12-28-2003 01:02 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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_Paclya_
Jedi
Posts: 2527
Registered: 09-04-2003


_Paclya_
PA: R-A
Server: Chimaera

Reply 193 of 198

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On which planet is this singing cave ?

---------
Paclya, little pistolero extraordinaire (but still killing people with a sardonic grin ... well, to be honest I can't kill much people)
Visit PacTweak, all the slicing tools you need (closed for renovation)
-Chimaera-
12-28-2003 01:54 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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TK868
Jedi
Posts: 1768
Registered: 07-04-2003


TK868

Reply 194 of 198

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Just adding this thread to my subscriptions.

Seht Mempho


Old vet..came back..retired again (Dec 4, 2005)..anyone who wants to contact me..msn:

tk868@hotmail.com

Have fun lads..this was a really great game once..
12-28-2003 01:58 PM  

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Re: The Unofficial "Cool and Working Quest" Thread (No Spoilers, No Rants)
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The_Ardent
SWG Chief Petty Officer
Posts: 110
Registered: 10-17-2003


The_Ardent

Reply 195 of 198

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Sorry, Dathomir. Arrive at the northern outpost and head north to the big mountain there.
12-29-2003 08:44 AM  

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