Sigh never thought I'd give away my recipes but seeing how my alt forgot how to be a BE I'll throws these out so I can see these beautiful little guys again...
All the following creatures were engineered to experiment to NONCH (<=cl10) and Triplet level forms. Experimentation For first generation DNA is the same for both forms but secondary experimentation differs slightly.
This is using UNBUGGED DNA and to adhere to NancyJ's request at Gen 3 or less I'll only throw out my Gen 2 PVE Recipes
Everybody Loves Screenshots http://forums.station.sony.com/swg/board/message?board.id=radiant_trade&message.id=63523#M63523
All pets built to look like this (Depending on quality of samples) (Triplet Level) 10k-11k Health 5k-6k Action 3k-4k Mind Light Armor 60% Kinetic Special Resistance Rest Vuln Speed: < 2 To Hit: .20 - .31 Damage Minimum: 170 - 240 Damage Maximum: 200 - 250 Ranged Attack (if desired)
(Non CH Level) 10k-11k Health 5k-6k Action 3k-4k Mind No Armor 60% Kinetic Special Resistance Rest Vuln Speed: < 2 To Hit: .23 - .31 Damage Minimum: 200 - 240 Damage Maximum: 210 - 250 Ranged Attack (if desired)
(Yes I do realize that these stats are NEARLY IDENTICAL to the Triplet level pets but all these creture grow to full without getting pet check nerfed.)
Ok enough of that on with the RECIPES: Blinding Strike/Intimidation (Good for NS) Gen 1: Boar Wolf/Gurreck/Arachne Warrior/Merek Cavern Creeper/Merek Cavern Creeper Gen 2: Merek Harvester/Merek Harvester/Generation 1/Generation 1/Generation 1
Strong Poison/Strong Disease (Good if you are feeling lucky) Gen 1: Boar Wolf/Large Cave Beetle/Arachne Warrior/Merek Death's Head/Merek Death's Head Gen 2: Merek Harvester/Merek Harvester/Generation 1/Generation 1/Generation 1 These next two complement each other nicely. You could easily bump them into twins range if you pulled a resistance out of vuln or bumped action up a bit. Stunning Strike/Dizzy Gen 1: Delirious Merek Avenger/C. Butterfly Defender/Seething Bol Crusher/Rhoa Kwi Hunter/Rhoa Kwi Hunter Gen 2: Merek Harvester/Merek Harvester/Generation 1/Generation 1/Generation 1
Crippling Strike/Intimidation Gen 1: Delirious Merek Avenger/Large Cave Beetle/C. Butterfly Defender/Gurreck/Gurreck Gen 2: Merek Harvester/Merek Harvester/Generation 1/Generation 1/Generation 1 Experimentation: Gen 1: For tiplets and nonCH fully experiment Physique and Psychology. Makes for a decent Health, non armored CL 14-17ish beast.
Gen 2 Triplets: Same as Gen 1 just with new DNA Gen 2 NonCH: Max Psychology (Not needed but I like it when my pets listen to me) and pump just enough into Physique that you don't break the armor threshold. This will drop Heatlh alittle but you'll still wasily be able to pull out a lvl 10 with 10K health.
DNA Quality: Ranged Attacks Gen 1: Any, Any, HQ/VHQ, HQ/VHQ, HQ/VHQ Gen 2: Any, Any, HQ/VHQ, AQ/HQ/VHQ*, HQ/VHQ Notes: -VHQ or HQ in mental if you want to stick a ranged attack (Gen1/2). *If you need to skimp on quality here you can use a Average Quality DNA sample in Psychology. More thatn likly you'll get lower Mind stats BUT you still get a pretty decent chance at getting both specials to stick.
Melee Attacks Gen 1: Any, Any, Any, HQ/VHQ, HQ/VHQ Gen 2: Any, Any, Any, AQ/HQ/VHQ*, HQ/VHQ Notes: -Don't have to worry about mental here. And a small tip, if you don't want ranged then use a different critter for this slot. LOTS of possibilities here (Another Boar Wolf for example) *See above
All these recipes are built on vulnerability stacking to lower cLvl to something manageable then grossly altering the end product by throwing in the Merek Harvesters (Best DNA in the game for gen pets IMHO).
RULES OF VULN STACKING - If you are going to use the 2nd Gen Harvester add-ins be sure to keep KINETIC resistance at least 33% GEN 1 to max out @ 60% GEN 2.
BLAST/HEAT/COLD/ACID all need to be vuln in GEN 1 to have it transfer to Gen 2 while negating the Harvester 10% resists.
Message Edited by Preloaded on 07-15-2004 11:52 AM Message Edited by Preloaded on 07-15-2004 01:17 PM
S py nd el V el la ck $ $ $ $ $ $ $ No Credits $ $ $ $ $ $ $ $ Radiant's Poorest Armorsmith $ $ $ $ $ $ $ No Problem $ $ $ $ $ $ $ $ ...omg!?! you are teh lose!...
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