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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!   [ Edited ]
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ArthurDentOnBria
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ArthurDentOnBria
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Pet Recipees
 
There have obviously been lots and lots of threads on this, but here are just a few of them that I've saved links to:
 
the *original* pet recipies thread (more for posterity than anything)
 
 
 

Message Edited by ArthurDentOnBria on 02-21-2005 04:57 PM

ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%

02-21-2005 02:02 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!   [ Edited ]
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ArthurDentOnBria
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ArthurDentOnBria
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This Master BE says,"Get a doctor to craft your petstim subcomponents" by Sumorex


Okie I said I'd find time tonight to do this and I did it for once. Here is an analysis of Advanced Components vs Regular Components for pet stim construction.

All pet stims were crafted with the same fiberplast (908 OQ / 323 UT) and talusian fungus (826 OQ / 769 PE). Few things of note. First, all experimentation points were spent maximizing the heal on the pet stims. This particular combination of Fiberplast and Fungus worked well for this because 9pts of great successes maximized the power, leaving 1pt to spend on charges- which ended up NOT raising the charge count on the pet stim as it would take a minimum of 2pts to accomplish this. Second, the range from beginning power to ending power was IDENTICAL for every single combination (the components figure into the BASE power/charge)... meaning the components did NOTHING to effect the expenditure of xp points. Last, an Adv before a component denotes an Advanced version of the component was used and the relevant statistics are in ( )'s.
AdvBEC (15p/17c) + AdvCRDM (62p) + AdvLS (168p) = 29c / 908p

This is going to be considered the Maximum Pet Stim for our argument. The charges were 29, though this could be pushed to 30 with an amazing success in the power experimentation as it was right on the bubble of hitting 30 by spending 1xp pt in charges. The power was 908. The only way to increase power higher would be to use a higher power rating in any of the three components, which was done just to see what would happen with a 17p/17c AdvBEC pushing the power of the final pet stim to 911.
AdvBEC (15p/17c) + CRDM (18p) + AdvLS (168p) = 29c / 863p
The differences were dCRDM=44p
dPS=45

A near perfect 1 to 1 ratio. From previous experience that 1pt of difference (also seen in the 911 version) occurs randomly. There seems to be a 0-1pt range on components.
AdvBEC (15p/17c) + AdvCRDM (62p) + LS (36p) = 29c / 775p
dLS=132,
dPS=133,

Again nearly 1 to 1 ratio.
BEC (3p/3c) + AdvCRDM (62p) + AdvLS (168p) = 16c / 895p
dBEC=12p/14c
dPS=13p/13c

Again nearly a 1 to 1 ratio.
BEC (3p/3c) + AdvCRDM (62p) + LS (34p) = 16c / 760p
dBEC=12p/14c
dLS=134p
dTotal = 146p/14c
dPS=148p/13c.

Again nearly 1 to 1 ratio.
AdvBEC (15p/17c) + CRDM (18p) + LS(30p) = 29c / 725p
dCRDM=44p
dLS=138p
dTotal = 182p
dPS=183p.

Yet again almost 1 to 1 ratio.
BEC (3p/4c) + CRDM (18p) + AdvLS (168p) = 17c / 851p
dBEC=12p/13c
dCRDM=44p
dTotal = 56p/13c
dPS=57p/12c

See the trend? Nearly 1 to 1 ratio.
BEC (3p/3c) + CRDM (18p) + LS (29p) = 15c / 709p
dBEC=12p/14c
dCRDM=44p
dLS=139p
dTotal=195p/14c
dPS=199p/14c.

Nearly 1 to 1 again on power (notice -1-1-1=-3? for using all normals?).

Now to draw some conclusions from all these numbers. The first thing I notice is that the medical subcomponents are obviously figured into the calculations before experimentation. In almost every case there is a 1 to 1 reduction in power/charge of component to the power/charge of the final pet stim. Of the three subcomponents only the BEC effects Charges of the pet stim. Of the three components the LS has the largest impact on the power of the pet stim, the CRDM has the second largest, and the BEC is almost meaningless for power.

You have to consider the economic costs of the advanced components, but rather than break these down I'll speak from experience (if it is necessary, I'll do that too in another post). AdvBEC's are relatively easy to craft because there is ALWAYS some kind of Tatooine Fiberplast and Lokian Wild Wheat in existence, so there really isn't any excuse to not use these as a poor AdvBEC is still better than a well crafted BEC. Advanced Liquid Suspension's components, Talusian Water and Dantooine Berry Fruit, are also both always in existence. Both the AdvBEC and AdvLS are also 100% collectable using a harvester.

The AdvCRDM though is different because Herbivore meat has to be hand harvested and the Class 4 Liquid Petrochem Fuel does NOT always exist in the galaxy. So a component that only adds around 44power to a stim, yet has often rare or difficult to obtain resources, can be substituted for a regular version with a minimal impact on the final stim. This is unlike the HUGE difference AdvBEC (charges) and AdvLS (100power) would make in a pet stim.

So I will rank the Advanced medical subcomponents in order of most necessary to produce the galaxies finest, or better pet stims. If for economic reasons you can't afford all Advanced components, then concentrate top to bottom, you WON'T be disappointed in the word of mouth and return customers:
Advanced BEC (a *MUST* item)
Advanced LS (I consider this a MUST item)
Advanced CRDM (a luxury item, I only use them in Pet Stim C's and D's)

Few closing notes. Get a Master Doctor to make all of your schematics. Bio Engineers stink at making these because at Organic Chemistry IV our assembly skill stinks and we only have 5 experimentation points. You'll NEVER get anywhere near what a Master Doctor can make for ya. If you don't have a friend or PA member to craft these schematics for ya, approach a well known Master Doctor about creating them for cash, pet stims, or resources.... you'll find most are willing to do this for ya as long as they know you aren't using them in regular Stimpacks or reselling the fruits of their labor.

Pay attention to our base resources. Don't throw away AWESOME AdvCRDM's on poor Fungus or poor BEC's or any other poor ingredient. I always try to match the quality of every component. Great stuff with Great stuff, Good with Good, and poor with ... well.. if you're dealing with poor stuff, like I was dealing with horrible fungus for B's for six weeks, make the best of what ya can but try to save your good and great resources for when you finally get that great fungus or fiberplast or insectmeat or fish!

Addendum on Vitality packs:

The power and/or charge rating on your Liquid Suspensions and Biological Effect Controllers make ZERO difference in the strength of your vitality packs. Using the same raw materials, an AdvLS 168 + AdvBEC 13/18 will make the EXACT same vitality packs as a LS 1 + BEC 1/1.

SOOOOO:
Do not use advanced LS or BEC in vitality packs (waste of resources and factory run time)
Do not use good resources to make the LS or BEC (waste of resources)
Do not experiment on the LS or BEC (waste of factory run time)

Message Edited by ArthurDentOnBria on 02-21-2005 05:02 PM

ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%

02-21-2005 02:03 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!   [ Edited ]
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ArthurDentOnBria
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Posts: 4553
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ArthurDentOnBria
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Reply 18 of 26

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Bio-Engineer Trainers
 
Bestine (Tatooine):  -1444, -3749
Nashal (Talus): 4341, 5114
Theed (Naboo): -5017, 4009    
Coronet (Corellia): -424, -4651      

Message Edited by ArthurDentOnBria on 02-28-2005 09:29 AM

ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%

02-21-2005 02:03 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!   [ Edited ]
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ArthurDentOnBria
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Posts: 4553
Registered: 08-08-2003


ArthurDentOnBria
PA: New Don Syndicate
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Reply 19 of 26

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Ways to Improve Masked Scent (aka how to get dna from Mutant Rancors)
 
skills:
get at least exploration 4 (master scout is best)
master rangers get cammo ability that is better than master-scout level masked scent
 
equipment:
jawa beer (artisan level drink)
Aroma Screen (loot item)
masked scent enhanced clothing
 
techniques:
walk or crawl up to the creature
approaching from behind the creature if possible
get yourself into "peace" mode, which may reduce the chance of a deathblow should the creature aggro
 
        

Message Edited by ArthurDentOnBria on 02-28-2005 09:38 AM

ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%

02-21-2005 02:04 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!
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Zadokk
Jedi
Posts: 5077
Registered: 02-28-2004


Zadokk

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/MrBurns

"Excellllllent"
02-21-2005 02:11 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!
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ArthurDentOnBria
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ArthurDentOnBria
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Mollusk
 
You need to get a shellfish harvesting tool.  You can get the schematic from a short NPC quest:
 
---Tatooine - Anchorhead
Vardias Tyne[Under Bridge] - Q1 - Kill Rhalia - 4000 Credits Q2 - Deliver Bantha Statue - Shellfish Harvesting Tool Schematic
 
Milk
 
 
 

ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%

03-01-2005 08:05 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!
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ArthurDentOnBria
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ArthurDentOnBria
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The Bio Engineer's Job On Base Destruction for Dummies By Khragon


This is as simple an explanation as I can give on how the BE does their part of the sequence in destroying a Player Base. You do not need to be a MBA in DNA Professional BEng. to know what to do, its very simple, but there is 4 things you DO NEED TO KNOW.

A=T, T=A, C=G and G=C

If you are a BE and ever plan to help destroy a base, have this written down as this is the only real required knowledge to complete the BE portion of a base destruction. Now down to the "what do I do?". You have a total of 23 matches you need to make.

When you hack the Override Terminal a pop up window will display. Something like:

DNA Sequence Processing...
Complete the missing Pairs:AT, TA, GC, CG
Matched Pairs: 0
Sampled Chain: ACA

C
T
A
A
C
G
C
T
etc etc for a total of 23 in the list

The main idea is that you are trying to match the first letter in the "Sampled Chain" with its opposite like I posted at the top in red letters...the opposite of A is T and the opposite of T is A. The opposite of C is G and the opposite of G is C. Looking at the above Sampled Chain: ACA you have to choose a letter from the provided list of 23 options that matches the first letter...in this case it would be T, because T is the opposite of A. You can always ignore everything after the first letter as the remaining letters are ilrelevent
C
T - Choose
A
A
C
G
C
T
etc etc

It will then tell you that you have matched 1 Nucleotide, then it resets the window to show the 1 match you made of the 23 total you need to make and the sampled chain will change, something like:
DNA Sequence Processing...
Complete the missing Pairs:AT, TA, GC, CG
Matched Pairs: 1
Sampled Chain: TGCCA

C
TA
A
A
C
G
C
etc etc

Sampled Chain: TGCCA this time requires to you match the T....remember you are only matching the first letter of the sampled chain, ignore the other letters. Opposite of T is A, so in the list you would choose A. You can choose any "A" in the list of 23 letters, it would not matter because eventually you will have to match all of them anyways.
C
TA
A  - Choose
A
C
G
C

Eventually you will come to a point where the opposite letter you have to choose from the list to match the Sampled Chains first letter will not be present. You will only have double letters in the list and maybe a few single letters that are not the one you want. Something like:
DNA Sequence Processing...
Complete the missing Pairs:AT, TA, GC, CG
Matched Pairs: 15
Sampled Chain: ACGGT

CG
TA
AT
AT
CG
GC
CG
A
G
etc etc

In this example the Sampled Chain:ACGGT you wanted a single T to match to the letter A, but there is none left in the list. This basically means no matter what you choose this time, it will not be correct. So choose any of the double letters you see which will result in the reply "You have matched 0 nucleotides", then the window will reset again with a new Sampled Chain.

Lets assume you have matched 15 of the 23 so far, this means you have to match 8 more from the list. The idea is to keep reseting the window and obtaining a new "Sampled Chain" with the first letter that matches the remaining 8 single letters you need to match up. For example, assume you still have the letters G,G,G,G,C,C,C,T left to match from your list. Meaning you need Sampled Chains that start with C,C,C,C,G,G,A in order to complete your final 8 matches. Anytime you get a sampled chain that you cannot choose from your remaining 8, just choose any from the list so a new window comes up with a new sample chain and keep doing that until you get chains that you can match up to.

Advanced

If the page 1 guide was of help and you now understand the basic idea on how to match the Sample Chains, this is an addendum to that as I did not want to include this part as it may confuse people. I figure once people understand the basic ideas on how it works off page 1, this part should make sense.

When matching the 23 letters from the list to the first letter in the Sampled Chain, you do not have to match the first letter in the sampled chain, you can match any of the letters. In other words, any letter in the list of 23, as long as the opposite is in the sampled chain you can match, regardless of whether its the first letter in the sampled chain or the last letter. For example, lets assume you have 4 letters left to match in the list and all 4 are G...something like:

DNA Sequence Processing...
Complete the missing Pairs:AT, TA, GC, CG
Matched Pairs: 0
Sampled Chain: ACA

CG
TA
AT
AT
G
G
CG
G
TA
G
etc etc....

In this instance, you do not have to wait for a C to be the first letter in the sampled chain, as long as you have a C anywhere in the sampled chain you can match it to one of the 4 remaining G's. In the above Sampled Chain: ACA, notice C is not the first letter of the chain, A is. Doesnt matter, you can still match it to one of the G's. So to match the C to one of the 4 remaining G's, simply line it up by choosing the letter above any G even though the first A in the sample chain wont match it. Like this:
Sampled Chain:ACA

CG
TA
AT
AT - Choose here because the letter C in the sampled chain is the second letter, therefore by choosing here
G - this letter G will match the C in the sampled chain.
CG
G
TA
G
etc etc....

Breaking this down, by choosing the AT, you are pairing AT with the First A in the sampled chain which has no benefit but you are pairing the G with the C in the sampled chain, and then the CG is being paired with the last A in the sampled chain which has no benefit. Even though the AT and CG are already matched pairs, doesnt matter you were simply choosing the AT so that the sampled chains C would match the G, AT and CG are illrelevent.

This leads to the possibilty of matching multiple pairs at one time as well. You can easily often get 2 and 3 pair matches each time if the letters in the list of 23 are lined up to match the 3 letters in your Sampled Chain as was briefly discussed on page 1. For example:

DNA Sequence Processing...
Complete the missing Pairs:AT, TA, GC, CG
Matched Pairs: 0
Sampled Chain: CGT

C
T
A
A
G
G
C
A
T
T

In this example to match the C in the sampled chain, you have 2 choices as there are 2 G's to choose to match the C to. However 1 G will give you only 1 match, the other G if you chose it gives you 3 matches, so obviously both are the right choice as you are guaranteed to at least match the C, but one choice is better because you will get 3 matches, here it is:
Sampled Chain: CGT
C
T
A
A
G
G  - First Match: Choose here because the Sampled chains C matches this G
C  - Second Match: If you chose the above G, the sampled chains second letter G will match this C too!
A  - Third Match: The sampled chains third letter T will match this A....Triple match with 1 choice!!
T
T

You can match ANY of the 3 sampled chains letters, and or any combination of the letter, you can match the first and third in one choice, second and third, first and second, etc.

 

ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%

03-05-2005 06:17 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!
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LordScotticus
Wing Commander
Posts: 6232
Registered: 01-04-2005


LordScotticus
PA: NREP / ANGR
Server: Bloodfin

Reply 23 of 26

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out STANDING.


Templari'
We dont working noobs
[ 34 professions mastered ]
[
9 squadrons aced ]
[
201 badges ]
03-28-2005 02:51 AM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!
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Anarrion
SWG Ensign
Posts: 316
Registered: 09-20-2003



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Has 'what to grind' changed since the CU? I'm grinding Micronutrient Supplements now, which require meat, and was wondering if I should take a look at some of the medic components as an alternative.
05-07-2005 01:35 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!
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Eskie
Wing Commander
Posts: 4561
Registered: 12-03-2004


Eskie

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You can use Advanced Biological Effect Controllers, thats what former docs used. You will need Lokian wild wheat and Tatooinian Fiberplast.

Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
05-07-2005 01:37 PM  

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Re: Bio-Engineer Guide And FAQ: New Forum Visitors Please Read This First!!
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PowerHammer
Wing Commander
Posts: 753
Registered: 01-11-2005


PowerHammer

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ArthurDentOnBria wrote:
 
 
Light Additives
Micronutrient Supplement
Nutrients (Potency)
20 x Organic
15 x Flora Food
15 x Meat
30 - 60 Bonus
 
Multisaccharide Dimate
Flavour (Duration)
20 x Organic
20 x Milk
25 x Flora Food
10 - 30 Bonus
 
Hyper Yeast Additive
Batch (Quantity)
20 x Organic
20 x Cereal
20 x Wild Meat
100 - 200 Bonus
 
Carboreductive Catalyst
Mass (Filling)
20 x Organic
20 x Wild Meat
20 x Domesticated Meat
5 - 15 Bonus
 
Medium Additives
Broadspectrum Nutrient
Nutrients (Potency)
35 x Organic
25 x Flora Food
20 x Meat
60 - 90 Bonus
 
Multisaccharide Tetramate
Flavour (Duration)
35 x Seeds
30 x Milk
30 x Flora Food
30 - 50 Bonus
 
Hyper Yeast Concentrate
Batch (Quantity)
25 x Organic
20 x Cereal
20 x Wild Meat
200 - 300 Bonus
 
Caloric Conversion Supplement
Mass (Filling)
35 x Seeds
35 x Wild Meat
30 x Domesticated Meat
15 - 30 Bonus
 
Heavy Additives
Intelligent Nanonutrient
Nutrients (Potency)
55 x Organic
35 x Flora Food
20 x Meat
90 - 120 Bonus
 
Multisaccharide Pentamate
Flavour (Duration)
35 x Berries
40 x Milk
45 x Flora Food
50 - 70 Bonus
 
Edible Nano Constructors
Batch (Quantity)
25 x Vegetables
40 x Cereal
30 x Wild Meat
300 - 400 Bonus
 
Carbocaloric Eliminator
Mass (Filling)
35 x Fruit
45 x Wild Meat
40 x Domesticated Meat
30 - 50 Bonus
 
 

Message Edited by ArthurDentOnBria on 02-21-2005 02:38 PM


what do the bonus numbers mean?


Verdevan Estreight
Neutral Smuggler
Starsider


08-10-2005 08:37 AM  

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This page is for reference only. None of the links were captured. -Biophilia