There are essentially two ways that can be taken here: The way where you have a lot of money because you've been playing a while, and the way where you're still pretty new, poor, and still unsure of what to do.
For wealthy players the general guidelines seems to be the following:
Buy some speed sliced Vibroknucklers, while lowering your damage, they'll increase your attack speed by a sizeable amount. Using Berserk more than makes up for this.
Buy some high kinetic resistant ubese armor. This will take a beating, so it's a much cheaper alternative to composite, since creatures only do kinetic damage.
Get some Doctor buffs, and if you can manage it Entertainer buffs. If not food and spice helps out a great deal. Especially Muon Gold, and Vasarian Brandy since they give bonuses to all 3 of your mind stats.
Go out and fight anything that doesnt seeem to take too long to kill. Hitting Lairs on Adventure planets, as well as Lesser Plains Bols(Dantooine) seem to be popular.
For genuinely new players, or people who enjoy taking their time to level up:
Go to the newbie spawn areas outside the starting towns, my primary experience on starter planets is Naboo, so I'd reccomend Kaadara, Keren, and Moenia as good places to start. Theed also has a good spawn area, and usually lots of people in the Medcenter and Cantina, however, its also quite a trek to leave town, so you might want to give it a try if the long walks dont bother you.
You can get the first three boxes worth of experience fairly quickly in this way. Once you have the third box, you can start taking destroy missions. I reccomend Narglatch Youngling Lairs. Also, you can continue to roam around the wilderness and see what you're capable of killing.
When I did this, I used UnarmedStun1 as pretty much my only attack, and it seemed to work fairly well for me. Once I got UnarmedBlind1 I lead with that attack (and used it until it stuck) and then wail on it with Stun until it died. Natural Lairs are a great place to find experience, especially Ikopi/Spider/Shauput natural lairs (They wont be named for the creature if they're "natural"). Ikopi are not social and this will enable you to kill up to 20 or so that spawn. I've seen spider lairs spawn more like 40 before, and thats a goldmine of xp.
If you're going for Teras Kasi Artist: I took missions exclusively after I recieved Unarmed IV. Krevol missions specifically, they're social and swarm, perfect opportunity to use UnarmedSpinAttack1 to generate large amounts of experience. Lairs as above still work fairly well, although if the creature considers weaker than you, you'll probably lose out on some of the xp you gained earlier.
If anyone else has any info they'd like to add, that'd be appreciated, especially regarding anything you do currently on your way up Unarmed, or what you remembered doing. Also, any info on other starting planets (Tatooine, Corellia, etc...) would be helpful to all the people who come to learn the ways of Fists and Feet.
Muon Gold is a mind expanding drug. It buffs all Mind attributes +500 for ten minutes. Then there is the downer... Anyways, its hot, and all the cool kids use it. Try it, it will make you popular and cool.
On a side note, I found one of those pages that lists the damage of each attack, and it showed Unarmedhit1 (which you get at Unarmed 1) does more damage than Stun/Blind/Spin. So, I leaded in an attack with Stun (which seems to lower defenses) then a Blind, and then I went at the mob with UH1. It worked out pretty well. I dont know if doing blind first or stun first makes a difference, but Im kind of superstitious...
Daros
Community Leader
Posts: 325
Registered: 01-15-2004
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PRIDE of Lowca
Server: Lowca
I've been going more for the Neutron Pixie lately.. let's me spam UnarmedBlind1 (which -seems- to do more damage for me than stun, less mind cost), and since I've been hitting spiders almost exclusively, my mind pool isn't getting attacked much.
One thing to watch out for.. spiders are spiders, and poison sucks.
"Do the people who threaten to quit really think some FotM dotmonkey who tried to buy his way to uberness is going to be missed? Nobody cares if you quit." -annelid0
Leomi
Pilot
Posts: 684
Registered: 07-09-2003
PA:
Lone Stars
Server: Test Center
My version of Everything You ever Wanted to Know about Unarmed Experience.
For the Rich:
Δ GetSPEED sliced Vibroknucklers. The damage may decrease a bit, but the extra speed will be very, very nice.
Δ Buy high Kinetic Resist Armor. Ubese works very well because of low HAM cost and lower price. High Ubese is 70% compared to the High Composite 80%. High Composite NEEDS to be sliced to wear it, as well as buffs. HAM cost is high as well, so stick to the Ubese.
Δ Get Doctor Buffs. Doctor buffs allow you to run up to creatures and take much more damage than you originally could. It also decreases HAM costs by a lot.
Δ Use Food/Spices. Especially mind foods such as Angerian Fishak which adds +550 mind. Muon Gold, which can be made by Smugglers with Spices IV adds +500 Mind, Focus, and Willpower. WARNING: For those that don't know, spices have a negative effect when the positive effects are over. If the negative effect occurs while your fighting you may be placed in a dangerous situation with a halfed mind pool.
For the Poor:
Δ Go to a newbie spawn spot: such as Mummers, Swoops, and other types of Thugs. Some spots include: Moenia: Infront of the Cantina, behind the starport, near the bank, near the Medical Center. Mos Espa: Series of houses where swoops spawn. Bestine: By the Series of houses near the Cantina. Kor Vella: Back in a series of houses in a block shape. Also towns listed in the main post.
Δ For the first three boxes, do what there is in the original post. I found it best to go behind the Moenia Starport where 50-75 creatures constantly spawn. (Nunas, Capper Spineflaps, Chubbas, etc.) which give a decent amount of XP with some speed.
Δ Group with people for missions. You get decent XP fast, and you'll get some more money!
General Information:
Δ Attack lairs is great XP! 3k per lair, but a little slow...
Δ Always use berserk! Don't use specials it will go a lot faster with Berserk!
Δ Fight higher level creatures if your drugged up and on buffs. 1k-3k per creature.
The only thing I'd like to add to the Fishak suggestion is that the new fishak has a considerably larger filling than the Vasarian Brandy, and lasts about as long (buff wise), limiting how often (severely from what i've heard) you can eat some.
Best bet is to talk to a chef about it though.
Edit: Also, if you add something, please try not to repeat info, that way the thread doesn't get too cluttered.
Message Edited by MasterOfCombat on 02-21-200405:39 PM
Schiller
Community Advocate
Posts: 353
Registered: 01-10-2004
add:
- try to find out what kind of mobs are weak to kinetic. If you dont have enough scouting skills to do so, search the web there are lots of info about bestiary.
The macro switches between targets and attacks them. The second macro lets you loot the mob because normally by looting a mob it respawns it.
Here is an explanation of this macro if you are having trouble:
The UnattendedAttackParent macro is the outer loop. It calls the attack macro, waits 20 seconds (which should be enough time for you to kill the mob), harvests and calls itself again. The UnattendedMacro does the actual attacking. If you are having trouble getting the attack to work, just try hitting F7 instead of F8. You can also try typing each command manually one at a time to see what it does.
There are 2 important things to remember with the macros: 1. the slot numbers begin counting at zero (for example toolbarSlot00 corresponds to F1) and 2. macros are case sensitive, so if you type it wrong it won't work.
/ui action targetSelf; /ui action cycleTarget; These commands target you, then target the closest enemy.
/attack; This commands will cause you to attack the selected mob with the CDEF weapon.
/pause 10;/ui action toolbarSlot05; This command tells the computer to wait 3 seconds (to give you a chance to hit the mob)
Here's what should happen.
1. You start the macro. 2. The macro targets the closest mob. 3. You attack the mob. 4. The mob charges at you. 5. Since you are already in attack mode, you finish off the mob with your VK. 6. The macro loots the corpse and begins again at #2.
Some other notes on this macro:
1. This macro is only intended to be used against the easiest newbie mobs (like Minor Worts and Lesser Womp Rats outside Mos Entha, Mos Eisley and Mos Espa on Tatooine as well as thug spawn spots in places listed above). These mobs are not social, and will not aggro you, making it fairly easy for the macro to work.
2. If you plan on leaving your PC totally unattended, it would be a good idea to have some fairly decent kinetic armor. Since you won't be using any specials, the armor will help protect you from most of the damage.
3. Some people recommend adding a /follow into the macro. This macro can work fine without this command. Additionally, you may find that your toon has run off to god knows where by the time you get back.
4. Use the /dump command to end the macro.
5. If you have problems with all the mobs running out of range, try adding a separate loop macro for your pet to attack your current target every 5 minutes or so. Create 2 macros:
StGabriel
Swordsman Correspondent
Posts: 4420
Registered: 09-08-2003
Server: Test Center
I recently had to redo master brawler for a new character and I did all of the unarmed xps in only a few hours. I got buffed, wore some decent armor, and killed Dune Banthas. I was able to get missions for these although you might have to group to do this if you don't have any other combat skills. Dune banthas are fairly easy, and they aren't social. I created a macro that would spam /berserk a few times. If it goes off the first time, then the rest will fail but won't cost anything, otherwise it will retry a few times all at once to get berserk working. I would just hit this every 25 seconds or so. Some of this I did without buffs and if I got low on HAM I would heal myself with a stim B (and I used vasarian brandy to keep my mind high).
Experience has dictated to me get a VK, speed sliced or not just buy one as close to 1.0 as possible, and head to planets offering the most in hunting groups; namely these are Dathomir although I have had more success in multiple hunting on Dantooine, Lok (little success), Rori, Etc.
Make sure to clone at the hunting outpost wherever it is, have a bike handy, die often, and go for the gusto. Grind anything big everyone else grinds and be conservative. If HAM is eaten up, Peace-out a target and rest. No need to die senselessly.
I tried The macro stated above, and my char does lock into combat but he does not run to nearest enemy not does the first macro pass onto the second and thus loop it. I seem to get an abundance of "No such mood. chat, command" as well... any suggestions? Im just like everyone else, trying to get through unarmed xp asap. Any tips or help would be appericiated. Thanks.
I tried The macro stated above, and my char does lock into combat but he does not run to nearest enemy not does the first macro pass onto the second and thus loop it. I seem to get an abundance of "No such mood. chat, command" as well... any suggestions? Im just like everyone else, trying to get through unarmed xp asap. Any tips or help would be appericiated. Thanks.
steven_omally
Leader
Posts: 70
Registered: 02-19-2004
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PvP-I
Server: Test Center
while this is all well and good, it doesn't answer my big question about unarmed brawler: if im going to be a smuggler, and i want to get there asap, what do i do as a brawler?
steven_omally
Leader
Posts: 70
Registered: 02-19-2004
PA:
PvP-I
Server: Test Center
while this is all well and good, it doesn't answer my big question about unarmed brawler: if im going to be a smuggler, and i want to get there asap, what do i do as a brawler?
steven_omally wrote:
while this is all well and good, it doesn't answer my big question about unarmed brawler: if im going to be a smuggler, and i want to get there asap, what do i do as a brawler?
I fail to see how it doesn't tell you that. It is a guide to earning Unarmed Experience in the Brawler trees. If it works for someone who's going for TKA Master, it'll work for you too. Its the same 4 boxes, in the same tree. The method for the wealthy is the fastest, but if you're not financially secure in game yet, you'll have to tough it out like everyone else. No Pistol can help you get unarmed (not anymore thankfully), you just have to go out and beat on things.
- I didn't like unarmedstun too much, since it's a fairly slow, and fairly high ham attack (at least for the unarmed tree). spamming unarmedhit1 seemed just as good (although berserk better).
- Try to go berserk BEFORE entering combat. Make sure nothing is selected, go berserk, then attack. This way, you don't have to worry about failing a berserk before you attack.
Greater womp rats may be good xp to get UA4 or novice TKA, depending on how tough you are.
not to be stupid here, but alot of the tips given are for players with armor. does anyone have some good tips getting unarmed xp for wookiees? im not a newbie i have money but just never got to into brawler before now.
Well, I'm not a wookie, and haven't played as one very much, but I'd venture to say that the majority of these tips are still applicable, especially Doctor buffs.
One thing you might want to invest in is the Imperial Prototype PSG schematic you get for completing one of the quests on the Dantooine Imperial Outpost. This has 3000 or so condition, and will last qutie a while. It also only uses stock parts, so your local Armorsmith can make a factory run or 3 with it.
Being more careful, and making sure you use Intimidate along with any other status effect you can inflict will also help keep you alive.
steven_omally
Leader
Posts: 70
Registered: 02-19-2004
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PvP-I
Server: Test Center
sorry about before, i hadnt read very well into the replies, im now working on commando, so i still need unarmed xp, but is it just me or is it ungodly slow?
I had a problem with the macro listed above. The problem i had is the creatures i attacked, ie wort's, rills etc... would just wander around while I was in combat. So I made a macro that used a ranged weapon to get them to attack me. I used a CDEF carbine i looted off a valarian. this is how my macro looks.
I put my CDEF carbine in F4, and my VK in F5 and the actual macro in F2. The way this macro works is similar to the other one at the top of this thread with a little tweak. The first thing the macro does is loot the selected corpse (the last thing you killed) then equips the carbine, targest closest, attacks 1 time with the carbine, pauses long enough to equip the VK and 20 secs to kill the enemy. The only catch is you have to have your target in your visible range to attack it. I hope this helps someone out there who had the same plight I had.
for anyone, get the money to buy a speed vk and an ubese jacket. These really aren't that hard to come by, and running 1k missions on a starting planet should get you the needed cash in one day. With these go to Mos Espa on Tatooine and simply make laps around the city berserking on the yard trash. Missions included this should only take a couple of days to get unarmed 4. By now, you're vk and jacket will be pretty well worn out, so if you plan on pursuing tk, get new ones, and continue till you get novice. This works well for all of brawler and marksman too if you're simply after master brawler, commando or smuggler.
You will make almost no money doin this, but it does seem to be the fastest way to level up. With missions there's travel time, even on a swoop. Also, you have healing down time (mind included) if you attack larger mobs. Taking large mobs on that will take several minutes to kill may yeild the same, or more xp/minute as grinding on small creatures, but with little stuff, you won't die, have to wait while healing, have to travel, or wear your equipment out as fast.
I like this macro and it seems to work fairly well. However, i am wondering if there is a command to make your character TURN every once in a while...this macro only seems to 'cycleTargetOutward' on your visible screen (like a 160 degree radius in front of you...), if you could make the character turn every once in a while that would expand its effective radius. Also, i'd be nice to be able to have the macro distinguish between NPC targets...like I ran this close to the outskirts of Theed and got killed by RSF security guards...lol...no biggie...
also, if you want some free stuff out of the deal...I threw a '/harvest meat;' right after the '/loot;' command and then it autoharvests any meats...so you get xp and some resources out of the deal. the xp comes in fairly slow depending on the mobs around...like chubas and the like...its a steady stream of 60-100xp per kill.
Inter-galactic Power and Water Sales. Visit my Summer Help vendor (-3951 3352) in FTC. Contact for prices and free delivery or visit the FTC Superstore outside Theed.
jimbajimba
Pilot
Posts: 852
Registered: 11-10-2003
I was a Wookie TKM and am now a Master Brawler going for Fencer. I wouldn't worry about armour it just helps you die a bit less. Get novice medic and a crate of stim b's and learn to use them (spamming attacks delays their use) and a wookiee should be fine. Getting a decent level 10 pet to tank for you will help out a bit as well. I did it when the server was new and buffs weren't easily available and found that joining a group with a medic or two got me through it pretty quickly. With buffs and brandy it should be no problem.
My tips which apply to all species:
More recently I have found it useful to get buffed and group with a number of artisans (who don't mind wielding a weapon while they work) or other combat classes fighthing solo that are in my player city. This way I can generate very high difficulty missions with lots of spawns but solo them instead for xp - if you spawn the lairs carefully you should not get overwhelmed. The Warcry nerf will impact on this but it should still work. I am a Talus man so Torturs or Mutated Kahmurra are the missions to aim for but my advice is to hunt big herbivores in general and every planet has an equivalent - Bolle Bol, Ronto etc... Herbivores tend to be less aggressive and seldom have poison/DoT attacks and don't deal out as many wounds. If you can find some with low kinetic resists then all the better.
Alternatively, if you are not confident on solo hunting try to group with players of similar ability and get the highest missions possible in the same direction. If you can get a group of 2-4 unarmed novice brawlers (TKA Novices will do far more damage) and a medic or two (novices) then you can usually hunt for longer and xp is evenly shared out. As you are all levelling at the same pace you can learn from each other and will possibly be able to stick together as a group for some time. If you hunt with elite classes they will hoard most of the xp as they are dealing out far more damage - you will learn to judge whether you are in a good group or not after a few hunts in different groups and solo. Always make your decision on xp/hour rather than xp/kill though for a good guide.
It is worthwile establishing whether you are hunting for money, enjoyment, xp, or a combination of these at the start so that you can be more focused especially when grinding. Each hutning style requires a slightly different approach for me.
Jinag, Chimaera's Favourite Neon Wookiee, Vendors: Rhodia, Talus -591 -4996 (nr. Daeric) "It struck him as curious that you could create dead men but not living ones."