It's fun to see Verant post a game guide 15 months after game debut, that still tells people to loop using /ui toolbarSlot **
Folks, this is not a first rate Macro guide. Real guides do exist - check Stratics, Warcry and the other decent independent sites. A well crafted macro can still do wonders, and advanced macro'ing is still an enjoyable challenge that improves your understanding of the game.
As for the Socializer nag squad, trust me, all this info on AFK macroing has been out for over a year, there is nothing new, everybody who wants to AFK dance/perform already knows how to do it, so take a break and go get a sandwich or something.
** The right way to do it, if for example your macro is named ShootChuba, is to end the macro with
/macro ShootChuba
which frees you from any dependence on a specific F-key and Toolbar.
Bonus tip for loyal readers: There are a variety of actions that you can perform in a Macro that take a brief moment of game time before they are actually "complete." If you chain a series of commands in a macro without taking this into account, you will "outrace" the game actions and mess up. One example is /target - another is /mount . Whenever you use either of these, or the /ui action targetXXXX commands, you're better off following them with a
Never mind the fact that a lot of it is inaccurate and out of date, the fact that you, the devs of this game, who have told us you don't like AFK macroing and want it to go away, would post that as a Friday Feature...
Just wow.
Edit: Sorry, it's not a Friday Feature. It's a "Featured Game Guide." Whatever. It still makes me ill.
Message Edited by Groovymarlin on 11-24-200411:42 PM
La'lepa Ofo
Master Dancer :: Master Swordswoman :: Force Sensitive AFKing is not entertaining - support real entertainers
I see the Golgafrinchans are out with their one-stars. As if to care
For the N-ty-Nth time, let me remind you that one of the key reasons SWG was originally set up with a robust macro language was so that automated play would not be the EXCLUSIVE province of third party keystroke hackers as it is with so many other games. And the game designers get full credit for that decision.
What these fool entertainers are missing with their anti-AFK quest is that when and if they succeed in browbeating TEH DEVZ into taking away the rich macro functionality SWG was designed with, there will be no more AFK tags in the cantina, be sure of that. Instead, there will be a bunch of very convincing simulacra using 3rd party code that the average shmuck has no chance of using. So it will be the haves and the have-nots like the other games, which is what SWG wanted to avoid. Not that the Golgas care!
The worst thing about this "game guide" is how antiquated and stale it is - my guess is that they have no pipeline for fresh, useful, interesting new material, so they have to scrape around for what's out there that they actually understand.
some quick corrections, I didn't get to far in the list. /bodyshot3 is not the most damageing attack healthshot 2 is. /disarming shot does not target someones weapon.
Member of the Rock alliance. CO of DD 214 Member of EC-p8r militia "Have faith in God, but believe in antimatter" Bounty Hunters kill for credits, Commando's kill for the hell of it!
/areatrack Gives the Ranger the ability to track area clues to determine what type of people or creatures have been in the area recently. The type of creatures that can be tracked depend upon what sub-abilities you have.
/areatrack Gives the Ranger the ability to track animals through the area track command.
/areatrack Gives the Ranger the ability to track the direction of the target using the /areatrack command.
/areatrack Gives the Ranger the ability to track non-player characters.
/areatrack Gives the ranger the ability to track the distance to the target.
/areatrack Gives the Ranger the ability to track players.
------
I use to applaud great stuff, but seing that I'm not sure I'm in the moral need of thank the person who should correct and publish that list. So 5 stars for the intention and 2 stars for the result.
Also, I agree with those who claim this is encouraging people to investigate macro building which, undoubtly will lead them to the recursive macroing heaven. But in my opinion AFK gaming is not killing this game much more than solo group or combat unbalance. And AFK amcroing permitt somekind of presence in player city cantinas (that would be desert otherwise) while Solo group and Combat exploits help this game in nothing.
So I'm not sure recursive macros should be removed from this game... I'm just no that smart to figure it out!
---------------------------- I'm tired of signatures
Today's guide The Full Macro How-to and Full Command List was submitted by JChace29! This is a great guide to helping you get started in setting up macros and commands. Thank you JChace29 for putting this together for the community. =)
If you have a guide you want to submit to be featured on our website please send a txt version of your guide imbedded into the body of an email (no attachments please) to: SWGGuides
With all due respect, the command list you guys posted is hardly a full one... Please, players arent dumb, if you are going to call it a "Full Command List", then give us one.. Below is a list that I got by typing // ingame. It is much larger than the list you posted. I have marked in red the commands that I would like explained (in detail) and given an example on how its used.. These commands have to do with harvester function.
actionShot1
actionShot2
activate
activateClone
addFriend
addIgnore
addMapLocation
addPower
aim
alert
anon
applyDisease
applyPoison
applyPowerup
areatrack
assignDroid
assist
associateDroidControlDeviceWithShip
attack
auction
auctionAccept
auctionBid
auctionCancel
auctionCreate
auctionQuery
auctionRetrieve
auctionUse
auctionsay
bandFlourish
battlefieldStatus
berserk1
berserk2
bet
bleedingShot
blindAttack
boardShuttle
bodyShot1
bodyShot2
bodyShot3
boostmorale
burstRun
burstShot1
burstShot2
cancelCraftingSession
centerOfBeing
changeBandMusic
changeDance
changeMusic
chargeShot1
chargeShot2
chatterSpeech
checkForceStatus
cityban
citypardon
claimVeteranReward
clientQualifiedForSkill
clone
closeContainer
colorlights
combatEscape
combatModeCheck
combatSpam
combatTarget
con
conceal
concealShot
confusionShot
consent
consider
conversationStart
conversationStop
corpse
counterAttack
coupDeGrace
createManfSchematic
createPrototype
createVendor
creatureAreaAttack
creatureAreaBleeding
creatureAreaCombo
creatureAreaDisease
creatureAreaKnockdown
creatureAreaPoison
cripplingShot
csAppendComment
csCancelTicket
csConnectPlayer
csCreateTicket
csDisconnectPlayer
csGetArticle
csGetComments
csGetTickets
csRequestCategories
csSearchKnowledgeBase
cuiConsentResponse
cureDisease
curePoison
customizeDroid
customizeVehicle
dazzle
deactivate
deathBlow
deathCount
debugexamine
declareOvert
declareresidence
decline
defaultAttack
defuseMinefield
delegateFactionPoints
denyService
deployTrap
destroyObject
destroystructure
detonateDroid
diagnose
disarmingShot1
disarmingShot2
disband
dismissGroupMember
dismount
distract
diveShot
dizzyAttack
doubleTap
dragIncapacitatedPlayer
drop
duel
dumpPausedCommands
dumpTargetInformation
dumpZoneInformation
eat
echo
editDatapad
editInventory
eject
emboldenpets
emptyMail
endDuel
enragepets
equilibrium
equip
examine
examineObjVars
executeKnowledgeBaseMessage
extinguishFire
extractObject
eyeShot
factoryCrateSplit
fanShot
fastBlast
feignDeath
find
findFriend
findMyTrainer
fireAcidCone1
fireAcidCone2
fireAcidSingle1
fireAcidSingle2
fireHeavyWeapon
fireLightningCone1
fireLightningCone2
fireLightningSingle1
fireLightningSingle2
firejet
firstAid
fish
flameCone1
flameCone2
flameSingle1
flameSingle2
flashSpeeder
flourish
flurryShot1
flurryShot2
flushingShot1
flushingShot2
follow
forage
forceOfWill
formup
friend
friendComment
friendGroup
friendList
fullAutoArea1
fullAutoArea2
fullAutoSingle1
fullAutoSingle2
g
gallop
gallopStop
gc
gcwStatus
getAttributes
getAttributesBatch
getFriendList
getIgnoreList
getMapLocations
getPrototype
getVeteranRewardTime
giveItem
giveMaintenanceToVendor
givevendormaint
grantZoningRights
groupChat
groupSay
gsay
gtell
guild
guildremove
guildsay
guildstatus
harvestCorpse
harvesterActivate
harvesterDeactivate
harvesterDiscardHopper
harvesterGetResourceData
harvesterHarvest
harvesterMakeCrate
harvesterSelectResource
harvesterTakeSurvey
haveconsent
headShot1
headShot2
headShot3
healDamage
healDroidDamage
healDroidWound
healEnhance
healMind
healPet
healState
healWound
healthShot1
healthShot2
hideMe
holoEmote
ignore
ignoreList
imagedesign
innate
insertItemIntoShipComponentSlot
installMissionTerminal
installShipComponent
insure
intimidate1
intimidate2
intimidationAttack
invite
itemMail
itemmoveback
itemmovedown
itemmoveforward
itemmoveup
itemrotateleft
itemrotateright
join
joinGame
kipUpShot
kneel
knockdownAttack
knockdownFire
language
lastDitch
launchFirework
launchIntoSpace
leaveGame
leaveGroup
legShot1
legShot2
legShot3
lfg
listen
logChat
logout
loot
lootAiCorpse
lootPlayerCorpse
lowBlow
macro
mailSave
makeLeader
makeSurvey
manageShipComponents
maskscent
medicalForage
meditate
melee1hBlindHit1
melee1hBlindHit2
melee1hBodyHit1
melee1hBodyHit2
melee1hBodyHit3
melee1hDizzyHit1
melee1hDizzyHit2
melee1hHealthHit1
melee1hHealthHit2
melee1hHit1
melee1hHit2
melee1hHit3
melee1hLunge1
melee1hLunge2
melee1hScatterHit1
melee1hScatterHit2
melee1hSpinAttack1
melee1hSpinAttack2
melee2hArea1
melee2hArea2
melee2hArea3
melee2hHeadHit1
melee2hHeadHit2
melee2hHeadHit3
melee2hHit1
melee2hHit2
melee2hHit3
melee2hLunge1
melee2hLunge2
melee2hMindHit1
melee2hMindHit2
melee2hSpinAttack1
melee2hSpinAttack2
melee2hSweep1
melee2hSweep2
mindShot1
mindShot2
mount
moveFurniture
multiTargetPistolShot
multiTargetShot
nameStructure
newbieRequestStartingLocations
newbieSelectStartingLocation
newbiehelper
nextCraftingStage
notepad
npcConversationSelect
npcConversationStart
npcConversationStop
open
openContainer
openNewWindow
overChargeShot1
overChargeShot2
paWithdraw
panicShot
pauseDance
pauseMusic
paymaintenance
peace
permissionListModify
pickup
pistolMeleeDefense1
pistolMeleeDefense2
placeBattlefieldStructure
placeStructure
placeStructureMode
planet
planetsay
pointBlankArea1
pointBlankArea2
pointBlankSingle1
pointBlankSingle2
polearmActionHit1
polearmActionHit2
polearmArea1
polearmArea2
polearmHit1
polearmHit2
polearmHit3
polearmLegHit1
polearmLegHit2
polearmLegHit3
polearmLunge1
polearmLunge2
polearmSpinAttack1
polearmSpinAttack2
polearmStun1
polearmStun2
polearmSweep1
polearmSweep2
postureDownAttack
postureUpAttack
powerBoost
prone
purchaseReinforcement
purchaseTicket
quickHeal
r
rally
recruitSkillTrainer
regeneration
registerWithLocation
reload
reloadAdminTable
removeFriend
removeIgnore
renamePlayer
repairBattlefieldStructure
repairShipComponentInSlot
reply
report
requestBadges
requestBiography
requestCharacterMatch
requestCharacterSheetInfo
requestCoreSample
requestCraftingSession
requestDraftSlots
requestDraftSlotsBatch
requestManfSchematicSlots
requestResourceWeights
requestResourceWeightsBatch
requestSetStatMigrationData
requestStatMigrationData
requestStatMigrationStart
requestStatMigrationStop
requestStimpack
requestSurvey
requestWaypointAtPosition
resSampleLoop
rescue
resourceContainerSplit
resourceContainerTransfer
restartConversion
restartCraftingSession
retell
retreat
revivePlayer
rolePlay
rollShot
rotateFurniture
rtell
sample
sampleDNA
scatterShot1
scatterShot2
seGoggles
selectDraftSchematic
send
serverDestroyObject
serverSysGroup
setBiography
setBoostmorale
setCharge
setCurrentSkillTitle
setFormup
setGodMode
setIntimidate
setMatchMakingCharacterId
setMatchMakingPersonalId
setMood
setMoodInternal
setOwner
setPerformanceBuffTarget
setRetreat
setScale
setSpokenLanguage
setSteadyaim
setWarcry
setWaypointActiveStatus
setWaypointName
setYaw
setpermission
setprivacy
showCouncilRank
showDanceVisuals
showMusicianVisuals
showPvPRating
shownetworkids
sit
sitServer
skills
smokebomb
sniperShot
social
socialInternal
spatialChat
spatialChatInternal
spawn
split
splitCreditsWithGroup
spotlight
sprayShot
stand
startBand
startDance
startMusic
startleShot1
startleShot2
stat
steadyaim
stopBand
stopCraftingSession
stopDance
stopFollow
stopMusic
stoplistening
stoppingShot
stopwatching
strafeShot1
strafeShot2
structurestatus
stunAttack
suppressionFire1
suppressionFire2
surpriseShot
surrenderSkill
survey
synchronizedUiListen
synchronizedUiStopListening
sysgroup
systemMessage
t
takeCover
tame
target
taunt
teach
tell
tellpet
tendDamage
tendWound
threatenShot
throwGrenade
throwTrap
tip
toggleAwayFromKeyBoard
toggleCombatTaunts
torsoShot
trade
tradeAccept
transferItem
transferItemArmor
transferItemMisc
transferItemWeapon
transferstructure
ttell
tumbleToKneeling
tumbleToProne
tumbleToStanding
unarmedBlind1
unarmedBodyHit1
unarmedCombo1
unarmedCombo2
unarmedDizzy1
unarmedHeadHit1
unarmedHit1
unarmedHit2
unarmedHit3
unarmedKnockdown1
unarmedKnockdown2
unarmedLegHit1
unarmedLunge1
unarmedLunge2
unarmedSpinAttack1
unarmedSpinAttack2
unarmedStun1
unassociateDroidControlDeviceWithShip
unconsent
underHandShot
unequip
uninstallShipComponent
uninvite
unload
unstick
useReconDrone
useSkillBuff
ventriloquism
vertFurniture
vitalize
volleyFire
volleyFireAttack
warcry1
warcry2
warningShot
watch
waypoint
wildShot1
wildShot2
wookieeRoar
Message Edited by 4Bidden on 11-25-200401:45 AM
Edra's Architecture And Shipyard ---0--- Located On Bria, South Of Bestine At -1611, -4352 All Structure And Ship Orders Taken
nice 4Bidden, I thought I didn't see some on the official list.
Mono Noke .......:::: Proud ex-Leader of Oasis ::::....... .......:::: DarkLord of The Troll Order ::::....... .......:::: Colonel Of the Imperial Army ::::....... - Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
I have to say, that I as a Active lone player find having macros a great enhancement to the game. I do not necessarily feel the AFK macro-ing is a good thing. However, I do feel that having a macro to help speed up tedious things, like crafting, is rewarding. When grinding through a profession like medic, or artisan, having a macro to reduce the mouse clicks when crafting is great. No I do not grind AFK.I baby sit the macro, and add my resources. I by nature am a role-player, and not much for power gaming and all out PVP. I want to Play my role as my character, not waste hours grinding away doing tedious repetitive tasks. Macros make it easier to be social and interact and play my character, while grinding away at my chosen profession(s). Its much easier to only have to double click every few seconds, and cary on a conversation with my fellow players.
I did my first two boxes of medic crafting manually. It was tedious, I almost gave up the game. I only have a limited amount of time to play. And I would rather be using that time to enjoy the Star Wars Universe, not be staring at a crafting tool. Now don't get me wrong, that are times that crafting is enjoyable. The interface is actually very well designed. But from a role-players point of view its time consuming and lonely.
Macro's them selves are not our bane. Its the abuse of macros, That is. /stepOffsoapbox
I am However disappointed in this guide. I would have hoped the the Devs, would have taken the time to give us an updated, and more accurate game guide. Macros are not even truly covered in the Holocron, or printed users guide. I had to learn macro-ing from the forums, and by doing google searches. That being said I have seen much better Macro Making guides. This one is a decent start, but falls short of being The full macro How-to. I would Hope someone more skilled at macro-ing will take the time to Submit a more comprehensive guide. I also noticed that there is no mention to the rhyme or reason of how to select a schematic when setting up macro for crafting.
~Camulose "Improvise, Adapt, And Over Come!" Blast'em First, Ask Questions After looting their dead bodies.
Choice this professions: CM, Doc, rifleman, fencer, bh and jedi. Support: pikeman, tka, mbrawler, mmarksman, carabineer.
Choice a good mix: doctor-rifleman, cm-rifleman, rifleman-doc/cm, fencer-cm, tka-cm, pikeman-cm/doc, jedi knight, fencer-rifleman, tka-rifleman, bh-tka, bh-fencer, bh-pikeman or bh-pistoleer.
Buy or loot DOT or uber weapons: mind poison, fire mind, great poison action/healt or strong fire.
Special attack: dizzy/kd, mind shot, mind hit, apply poison mind.
Weapons type: Over all stun weapons, jawa rifle, genosian pistol, stun baton, or acid: scatter, acid rifle... or great AP weapon: T21 rifle.
Buffs: All, doctor and entertaiment buffs, vasarian brandy, canape, synsteak, trakitillo.
Armour: composite stun and PSG.
No choice other profession, stun damage rule, poison rule, doctor heal poison, cm is poison king, rifleman is mind hit king. Only works profession that cause mind damage o great DOT damage (mind DOT is the best).
You can choice support profession: carabiner-doctor, tka-mbrawler-medic, pistoleer-smuggler... but if you go solo, you die. Someone professions only cause damage if use DOT weapons: pistoleer, tka, pikeman, swordman... etc. The kings of PVP are rifleman and fencer + doc or cm.
Please, repair PVP, is a great issue. I want all combat profession useless in pvp, no only mind/poison shooter.
Hmm, we were really hurting this week I guess. A year old ex-player post re-hashed into this weeks game guide? And it's not even the best macro guide out there. It's inaccurate and uses old loop methods
There are much better ways to macro that have become popular since this guide came out almost a year ago... no one uses /ui action any more, /macro is much more useful and more commonly used now
"Quick armor changes to avoid sitting around in your underwear" are a thing of the past - We were told we weren't supposed to be changing armor and weaps fast like that and now have a forced delay... I think the armor change still forces you to be in undies during the change, no?
How does this jive with Tyrant's recent statements on getting rid of recursive macros and how they are harmful to the game?
I personally love the macro system in this game and am bummed with the decision to nerf it so heinously instead of actually dealing with the design problems that are creating the perceived need to "over use" the system like we are seeing.... but I'm confused. Is the Dev team dedicated to the current macro system and willing to support it through future design changes that will keep it's massive ability in mind? Or is it being abandoned because it's "too powerful" and needs to be nerfed?
Which is it? This is just a very confusing message you are sending with this very out dated guide.
P A N T H U Y GlitterUsagi M i n d B o d y S p i r i t Dancer ImageDesigner Doc
WTG guys. Let's tell EVERYONE how to be an AFK Entertainer, we all know we need more of them around. Gah. Nice feature. Next weeks special feature: Sites that sell Credits and Accounts. Don't miss the XMas feature too..How to dupe credits!
No I don't have a freakin sig. Just make something up and pretend it's here man. woman. umm...Whatever.